_eggshell
A young mech pilot regains contact with her handler after being shot down in battle.
—
This game was made for O2A2 2025, a game jam with strict asset limitations and a 1000 word count limit.
This game's sound design is based around playing it in auto-forward mode with the default settings.
Content Warnings
Suicidal behavior, emotional manipulation, dehumanization—
Credits:
- Background by みにくる (https://www.minikle-onlineshop.com/)
- Music by 蒲鉾さちこ (https://dova-s.jp/)
- SFX by Taira Komori (https://taira-komori.jpn.org/freesounden.html)
- Text and graphical shaders by Stella @ MakeVisualNovels (https://makevisualnovels.itch.io/)
- Glitch effect by Gouvernathor (https://github.com/Gouvernathor/renpy-ChromaGlitch)
| Status | Released |
| Platforms | HTML5 |
| Rating | Rated 5.0 out of 5 stars (15 total ratings) |
| Author | specterthief |
| Genre | Visual Novel |
| Made with | Ren'Py |
| Tags | Atmospheric, Female Protagonist, mecha, nvl, Ren'Py, Retro, Short, Yuri |
| Average session | A few minutes |
| Languages | English |
Download
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Click download now to get access to the following files:
eggshell-1.1-mac.zip 55 MB
eggshell-1.1-pc.zip 61 MB
Development log
- Small bugfixJul 18, 2025



Comments
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Although the game was short, it does show the refusal to accept sacrifice. I won't spoil the game, but even though you're presented with a "choice", there's nothing you can do to change an outcome that is certainly impossible to escape from.
Thank you so much for playing and commenting!
I love the story. It's written so well and manages to be a fully fleshed out narrative even with the strict word limit.
Thank you, I'm glad you enjoyed!
wow, the presentation on this is fantastic!!! all the effects are beautiful, and the story playing on auto-forward + the illusion of choice create a haunting sense of inevitability.
Thank you so much!! <3
This was a lovely short read! I enjoy a lot what you did with the utilization of type font throughout in order to express things about the systems/happenings. There's a lot of little things you do with sound and flat colors in order to save your resources for other things - focus on words or the expressions that Kaoru makes once she appears. The very dead-eyed expression she makes at the end is particularly my favorite, but perhaps that's an easy pick considering.
I also like what you did with the illusion of choice here. I read through it a couple of times and just thought about it. I like the implication around what Enna is versus how Kaoru may exist as a handler. It feels like there's more to Enna that she doesn't know about herself - something that Kaoru knows but is refusing to tell her. The constant repetition of her asking Enna to be a 'good girl'. There's a lot of light details around events that make me ask questions and that's always a good thing in a short VN of this style. I'll be keeping an eye on your future projects!
Thank you for playing and for such a thoughtful review! It was such an interesting challenge working within such strict limitations, and I think I was able to take good advantage of what I had to work with. :D Of course I had my own thoughts about "what's really going on" as I was writing it, but my biggest hope was that people would be able to enjoy sitting with the uncertainty.
I'm glad you enjoyed it, and I hope you enjoy any future work of mine as well!
In love with this, will be coming back to replay!
Thank you, I'm so glad you enjoyed it!! :D
ahhh this was so gorgeous to read. you did incredibly with such a strict limit, I'm in such awe of how you managed to keep everything in time with the music and how much character there is in such a short timeframe. toxic yuri rights
Thank you!! <3
Loved this! A great use of the limitations on wordcount and assets. Poor Enna. Maybe poor Kaoru, I haven't decided yet.
Thank you so much! <3